Aspiring Software Engineer

Jacob Luytjes

About Me

Photo of my face


Education

Aurora University

Bachelor of Science in Computer Science
  • Minor in Math and Philosophy
  • Coursework in OOP, Web Dev, and Databases
GPA: 4.0 Expected May 2026

Waubonsee Community College

Associate of Science in Computer Science
  • Coursework in Java and C++
GPA: 3.96 Graduated May 2024

Yorkville High School

  • Coursework in C# and Unity
GPA: 4.06 Graduated May 2022


Experience

PromoterMotor / NourishCap Software Engineer Intern

  • Developed and improved backend systems to support evolving product needs.
  • Automated multiple workflows using JavaScript, Node.js, and FFmpeg to streamline processes, including video thumbnail generation.
  • Expanded features of a CMS-based website using JavaScript to improve user interaction.
  • Debugged and maintained internal tooling, improving reliability and reducing downtime.
  • Used Python and BeautifulSoup to scrape and format data.
  • Refined AI prompts to improve output quality and consistency, reducing manual review.
August 2025 - December 2025


Projects

Games Showcase

Show
Games made in Unity

Technical Project Write-ups

Show
Includes more projects

Bignum System

View
Made with C++

State Diagram Maker

View
Made with TypeScript


Programming Languages

JavaScript, TypeScript, Java, C#, C++, Python, SQL

Skills

Object Oriented Programming, Web Scraping, Web Dev, Software Testing

Frameworks

Node.js, Express, React, React Native, Bootstrap

Tools

Unity, Godot, Git/GitHub, FFmpeg, BeautifulSoup, JIRA


Hobbies

Game Development

  • Developed 20+ video games in Unity, gaining experience in UI/UX design.
  • Participated in 5 game jams, delivering under tight deadlines; 2 projects having top 10 rankings
  • Developed a mod for Balatro and contributed bug fixes to a popular mod.

3D Modeling

  • Collaborated with artists to expand knowledge about art and 3D Modeling techniques.
  • Worked with customers on commissions, ensuring clear communication, timely delivery, and quality results.
  • Created modular 3D models with attention to detail, supporting cohesive visual storytelling.


Organizations

AUCSA - Computer Science Club Leader

  • Taught basic game development and Godot, as well as other programming concepts, in engaging formats.
  • Established a space for students to share technical interests and collaborate on projects, and foster communication skills and networking.
August 2025 - Present